write-only language - meaning and definition. What is write-only language
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What (who) is write-only language - definition

PROGRAMMING LANGUAGE TOO DENSE TO BE READ
Write only code; Write-only code; Read-only language; Write only language

write-only language         
A language with syntax (or semantics) sufficiently dense and bizarre that any routine of significant size is automatically write-only code. A sobriquet applied occasionally to C and often to APL, though INTERCAL and TECO certainly deserve it more.
Write-only language         
In computer humor, a write-only language is a pejorative term for a programming language alleged to have syntax or semantics sufficiently dense and bizarre that any routine of significant size is too difficult to understand by other programmers and cannot be safely edited. Similarly, write-only code is source code so arcane, complex, or ill-structured that it cannot be reliably modified or even comprehended by anyone with the possible exception of the author.
write-only code         
[a play on "read-only memory"] Code so arcane, complex, or ill-structured that it cannot be modified or even comprehended by anyone but its author, and possibly not even by him/her. A Bad Thing. [Jargon File]

Wikipedia

Write-only language

In computer humor, a write-only language is a pejorative term for a programming language alleged to have syntax or semantics sufficiently dense and bizarre that any routine of significant size is too difficult to understand by other programmers and cannot be safely edited. Similarly, write-only code is source code so arcane, complex, or ill-structured that it cannot be reliably modified or even comprehended by anyone with the possible exception of the author.

Languages that have been derided as write-only include APL, C/C++, Perl, Forth, Scala and Lisp, as well as Dynamic debugging technique (DDT), Text Editor and Corrector (TECO), Mathematica, IGOR Pro, Rust, sed and the regular expression syntax used in various languages. Attributes that these languages have in common include a large set of operators and a syntax which encourages, or at least permits, the writing of very dense code. Some also have syntaxes which are very different from other languages, and some use different character sets such as APL.

The code below for example is Conway's Game of Life as written in APL2: